I thought a cool idea for a variant Healing option would be an item or spell that would completely heal any ONE wound received, no dice roll involved. For ex: our hapless PC has run afoul of two sword-thrusts, doing 10HP and 7HP damage, respectively, and also a stray arrow for 3HP. He decides to down his Potion of Wound Negation, which completely heals his worst unhealed wound, and so negates the first sword thrust and he is healed for 10HP. Of course, players will try to hoard this one, but that's what dinosaurs are for.
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