Showing posts with label Map. Show all posts
Showing posts with label Map. Show all posts

Saturday, December 21, 2019

d30 Loot the Body/Pick the Pocket

Loot the Body/Pick the Pocket (d30) Simple/Generic Corpse/Victim stuff
1 CP, 1d20      7 Charm          13 Key             19 Free Drink Token   25 Jewelry, 1d10x10 GP
2 SP, 1d30      8 Comb           14 Dice            20 Sorcerer’s Snuff     26 Something Freaky
3 GP, 1d10      9 Candy          15 Ring            21 Symbol/Badge       27 Map/Clue/Message
4 EP, 1d12      10 Lint             16 Pipe            22 Parchment, Joke   28 Flyer, Info per DM
5 PP, 1d6        11 Flask          17 Fire             23 Crunchy Beetles    29 Blood Root, +1d4 HP
6 Dagger         12 Ration        18 Tool            24 Small Glowstone    30 String, or Nothing


Tuesday, October 23, 2018

Dungeon Map, using two free programs

Pretty cool smaller dungeon!  Totally free, quick, and nice quality.  :)
Did the walls, doors, stairs using GridMapper, then used Microsoft Paint for text and numbering, and also to shade the solid areas gray.  I hadn't known that the Paint 'fill by color' feature (paint bucket icon) could be used to fill selected grid squares until today, and it worked out pretty well, I think!  Using a number of colors might be a cool way to designate special features, pools, lava, etc.

This is for an adventure I may never finish, most of it is written but not edited, so if you're wondering,"Where the hell is the entrance?", room #1 is shaped like a pyramid; the four walls slope steeply upward to converge at a 10x10' apex which is an opening to the surface.  It is a 60' vertical drop from the entry to the floor of the chamber.  The Primordial Ones simply fly/levitate in and out like hornets from the hive, but the Party may find entry (and exit!) more difficult!  Plenty of space to add in a staircase, if you like... or use the entire thing as a sub-level below a pit trap!