Showing posts with label spells. Show all posts
Showing posts with label spells. Show all posts

Tuesday, February 18, 2020

High INT Bonus - "Floating" Spell Slots


Bonus Slots per Day
INT 13-15 +1
INT 16-17 +2
INT 18 +3
High INT Sorcerers gain “Floating” Spell Slot(s), each equivalent to One Spell Level. 
At higher Casting Levels, these may be combined; a Sorcerer of INT 16-17/+2 has two Bonus Slots, and may choose either two 1st Lvl Spells, or one 2nd Lvl Spell.  
A Sorcerer with 18 INT/+3 may choose from three 1st, two 1st and one 2nd, or one 3rd Lvl Bonus Slot/Day 

Saturday, March 9, 2019

Idea: NOT Memorizing 1st Level Spells

How about, NO Spell Casters have to "memorize" 1st Level Spells?!  ALL 1st Level Spells could be chosen at time of casting... If a PC has access to a 1st Level Spell (in Spell Book), then they can cast it up to many times as their number of Slots for the day permits 

Makes 1st Level Spells more like variable Special Abilities, subject to a max cap of uses/day
Increases fun and survival at lower Levels
No setting up camp, just to get a Cure Light or Read Magic Spell before proceeding!
Feather Fall makes more sense
Just seems fitting - and not unbalancing -  that the Spell Caster can produce Light, Affect a Fire, cause some Dancing Lights, even Detect Magic.  A Cleric should nearly always have access to their Protect from Evil and Remove Fear, right?

Plus, it's cool: the Evil Necromancer always seems to have a ready Magic Missile for a bungling minion, the Mighty Wizard never says, "Hold up, magical eye-strain, can't Read this inscription until tomorrow," and the Cleric doesn't have to get stuck with, "I don't wanna take all Cure Light Wounds, I need to know if this guy is Evil, dammit!"

I get excited when I think I have a cool novel idea... then someone says, "Yeah, Pathfinder 6.7 has that one in an expansion, it sucks."

unrelated pic

unrelated link: Interesting Old School commentary and exploration, retro clone examinations

Thursday, September 21, 2017

d100 Computer Generated Spell Names



So, a research scientist named Janelle Shane "trained a neural network" to create D&D-esque Spell names, check it out here .  I compiled the various lists, made some grammatical and spelling amendments, deleted some unworkable entries, and then - to keep the random/weird vibe - replaced certain 'invented' words with the most intriguing suggestions from the Microsoft Word dictionary.  Finally, I chose the 'best' entries for a d100 table.
I plan to use the resulting 100 Spells whenever I need a 'new' Spell, or a Scroll, etc.  Figure I'll just roll when the opportunity presents, and make up the particulars on the fly, should be fun!

1.    Freezing Swordball
2.    Curd of the Wild
3.    Butchering Song
4.    Summon Guardian Briar
5.    Planar Poke
6.    Find Doom
7.    Healing Insects
8.    Mighty Glow
9.    Sundering Glow
10.  Divine Phockery
11.  Angelic Liger
12.  Healer's Fright
13.  Inspiring Light
14.  Death's Beak
15.  Glowing Blade
16.  Devouring Claws
17.  Divine Fool
18.  Dawn of the Steel Bees
19.  Shark Swarm
20.  Arcane Shit
21.  Terminal Stare
22.  Mirroring Flame
23.  Fiery Reaping
24.  Grasp of the Game
25.  Inspire Serpent
26.  Walk of Shields
27.  Blessing of Dung
28.  Ding of Doom
29.  Find Blade
30.  Mild Echo
31.  Dragon of Vigor
32.  Resistible Dance
33.  Dust Walk
34.  Shield of Farts
35.  Cursing Wind
36.  Cunning Light
37.  Manseed Beast
38.  Dreadful Wound
39.  Prescient Stingers
40.  Breath of the Gods
41.  Crusading Cloud
42.  Gale of Death
43.  Glyph of the Sun
44.  Summon Grack
45.  Phantom Bitch
46.  Glittering Steel
47.  Odd Mathering
48.  Rain of War
49.  Crackling Ball
50.  Breathing Ray
51.  Armor Mall
52.  Drain Spider
53.  Grasping Glyph
54.  Symphony of the Dark
55.  Wolvery Wind
56.  Roving the Earth
57.  Glob of Madness
58.  Matted Fur
59.  Seer Weld
60.  Relentless Warder
61.  Secret Cleaver
62.  Spiritual Plague
63.  The Arisen
64.  Door to Stone
65.  Curse Word
66.  Smirk With
67.  Wall of Storms
68.  Acute Distention
69.  Glib Tongue
70.  Grasping Mane
71.  Towel Strike
72.  Revitalizing Strike
73.  Trump of Fortune
74.  Tune Sprite
75.  Phantasmal Assault
76.  Lagging Blade
77.  Binding Wind
78.  Dancing Sack
79.  Song of Gloom and Doom
80.  Forceful Boor
81.  Wall of Distraction
82.  Plant of Peace
83.  Shield of Farts
84.  Song of the Darned
85.  Snare of the Pod Beast
86.  Divine Kaboom
87.  Call to the Daring
88.  Prayer Bear
89.  War Cape
90.  Song of the Unworthy
91.  Gate Sail
92.  Icon of Thorns
93.  Fark Mate
94.  Charm of the Cods
95.  Death of the Sun
96.  Bigby's Greater Flick
97.  Cursing Wink
98.  Conjure Nightmare
99.  Remorse?
100.       Mordenkainen’s Lubricious Mangina