POISON
Insinuative; must be introduced to body, Save Negates entirely, Rare
Ingested; must be consumed, Save for Half Damage or Negate/Lesser
Effect, Very rare
Contact; must touch skin; No Save, Extremely Rare
Poisoned creatures will suffer warning signs during Onset
May be diluted or concentrated, as per DM, Save Bonus/Penalty +1 to +4
Detection is tough; DF 20+ Passive, DF15+ Active
Class Onset Damage/Effect Rate/Duration Poison Venom/Ingredient
II 1d6r 2d6+2 4HP/r Creeping Death G Spiders
III 1d4r 3d6+3 6HP/r Cerulon Blue Brain Slug
IV 2r 4d6+4 8HP/r Two-Step White Scorpion
V 1r 5d6+5/Death 10HP/r Crimson
Death Crimson Worm
VI --- 6d6+6/Death Immediate Finality Tomb
Beetle larvae
VII 1d4r Blindness 1d6T/Perm Naga Milk Naga,
Batwing Viper
VIII 2r Sleep 1d6+1T Dream Weaver G Spiders, Mugato
IX 2r Slow/Paralysis 2d6r/2d6T Long
Nap G Wasp, C Crawler
X 1r Insanity/Feeblemind Perm Mage’s Bane Jale Ant
No comments:
Post a Comment