Saturday, February 23, 2019

One Save to Rule them All, Advantage by Class


XPLvl/HD        1        2        4        6        8        10        12       14        16        18...    
 BaseSave      16      15      14      13      12       11        10        9          8          7...    


Fighters
Advantage vs Mostly Dead Saves*, Poison/Venom, and Transformation Magic (Polymorph, Petrifaction, Withering)
*if using Death Save rules at negative HP

Magic Users

Advantage vs Spells, and most Magic Item effects

Clerics
Advantage vs all forms of Mental and Emotional influence or control, and vs magical Paralysis and Hold Spells
 
Thieves
Advantage vs Area Effects, Breath Weapons, and other Dodge-ables


 saint-george-and-the-dragon-daniel-eskridge

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