Friday, August 8, 2014

Talisman of the Traptripper


Magical gimcrack with these effects, when dealing with 'Traps' only, whether Magical, or Mechanical:
- if there is a Save to determine full/half damage, it is bettered to 'half/none'
- if there is No Save to avoid &/or lessen damage/effects (effect is Automatic), a Standard Save is granted, resultant effects as per DM
- all 'Saves vs Traps' are at +2

Also, the bearer is affected with a specific delusion, and believes himself an expert at finding and disarming traps, and will insist on being the first to search for and attempt to deactivate any suspected traps, although in reality he is no better or worse at such endeavors than the average layman.  (I usually allow a 1 in 6 chance for your average adventurer to find/identify mechanical traps, and another 1 in 6 to deactivate/disarm, failure meaning the trap has been triggered.)

{for 'Tarkas Traptripper', damage dealer/taker extraordinaire, and all-around quality adventuring companion}

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