Party continued to stumble around aimlessly, still unsure where they are, and an encounter roll of 'Primordial w/captive NPC' was converted to 'Insert Magic User Here', allowing for the appearance of Rusty Saturn, a boyish Mage of level 4.
Our wary adventurers wisely -perhaps- chose to watch an odd ritual of the Elder Things play out, resulting in the summons of a Byakhee, which rode off again into the sky with two of the four Things (and some loot... but they wouldn't have taken down all four; they barely managed to deal with the remaining two!). After a tough struggle, the Party slew the Primordials and claimed their weaponry, a Sonic Blaster and an Electro-beam Rod. The plastex cargo box discovered behind a tree contained... A Multi-Phasic Concatenation Coil, which is a piece of alien super-science technology, entirely useless to the Party. Their unconscious captive rose from a drug stupor the following morning, told his tale of being abducted along with his mentor and other members of a merchant caravan... none of which he has seen since, and next thing you know, he's being traded along with some weird space Coil for a locked metal box.
Embarassingly eager to hook up with the Party, Rusty's Identify and Read Languages Spells have provided much-needed info; they are trapped in a time/space nexus, an ancient construct of the Primordials, but a way out has not been hinted at. The Sonic Blaster has four settings: Disruption (3d6 dam, no Save), Stun (1d3 r, Save negates), Deafen (24 hrs, Save vs Wands negates), 'Brown Noise' (lose 1r of action to involuntary explosive diarrhea, no Save). Rusty was unable to determine how many 'charges' remain in this alien energy device.
A brief discussion of returning to the Armored Vehicle previously enountered, this time with Rusty's Knock Spell... ended unresolved as the Party made camp for the night.
GAINS: Sonic Blaster, 'Pentacle Rod' (metal rod topped w/plasma globe and pentacle, discharges electric arcs and lightning bolts), and most importantly, an NPC Magic-User!
Our wary adventurers wisely -perhaps- chose to watch an odd ritual of the Elder Things play out, resulting in the summons of a Byakhee, which rode off again into the sky with two of the four Things (and some loot... but they wouldn't have taken down all four; they barely managed to deal with the remaining two!). After a tough struggle, the Party slew the Primordials and claimed their weaponry, a Sonic Blaster and an Electro-beam Rod. The plastex cargo box discovered behind a tree contained... A Multi-Phasic Concatenation Coil, which is a piece of alien super-science technology, entirely useless to the Party. Their unconscious captive rose from a drug stupor the following morning, told his tale of being abducted along with his mentor and other members of a merchant caravan... none of which he has seen since, and next thing you know, he's being traded along with some weird space Coil for a locked metal box.
Embarassingly eager to hook up with the Party, Rusty's Identify and Read Languages Spells have provided much-needed info; they are trapped in a time/space nexus, an ancient construct of the Primordials, but a way out has not been hinted at. The Sonic Blaster has four settings: Disruption (3d6 dam, no Save), Stun (1d3 r, Save negates), Deafen (24 hrs, Save vs Wands negates), 'Brown Noise' (lose 1r of action to involuntary explosive diarrhea, no Save). Rusty was unable to determine how many 'charges' remain in this alien energy device.
A brief discussion of returning to the Armored Vehicle previously enountered, this time with Rusty's Knock Spell... ended unresolved as the Party made camp for the night.
GAINS: Sonic Blaster, 'Pentacle Rod' (metal rod topped w/plasma globe and pentacle, discharges electric arcs and lightning bolts), and most importantly, an NPC Magic-User!
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