Showing posts with label magic item. Show all posts
Showing posts with label magic item. Show all posts

Friday, October 30, 2020

Updated d100 Potions

 Some familiar oldies/goodies, some newbies, some for the PC's, some for their enemies, some that aren't meant for ingestion, a few for sharing, and a slight chance that any of the above are 'Skunked' (bad fun ensues!).  Click Potion Page

Also fun: http://udan-adan.blogspot.com/2020/10/20-double-edged-potions-for-ingenious.html

Friday, August 14, 2020

d8 Giving &/or Taking Magic Statues

Statue (d8) 1 open palms, one w/gem.  If Good, hands over gem, activate = Bless Spell, 1 day

            2 open palms, one w/gem.  Take it = Curse, place gem in other hand = XP Boost

            3 open palms, one w/gem, other hand set to shake, if grasped, hands over gem

            4 open palms, one w/gem.  Attempt to take gem = Initiative Check/DEX+ vs held fast

            5 open palms, empty.  Placing item in one, disappears, other hand holds new item

            6 open palms, empty. Placing item across/into both = +1/enchant, second time, breaks

            7 holds two cups, fill one with wine/blood, other fills with Healing Potion/Poison 

            8 wears scabbard, if blade inserted, (d3) Attacks, Contest to retrieve, Blesses sword

 

 

Unrelated Link

https://goblinpunch.blogspot.com/2015/01/d100-minor-magical-items.html 

 

Wednesday, August 12, 2020

Impregnable Vending Machine

Sits in a corner, random periodic bells/whistles/flashes, vanishes if mistreated, un-tippable

Sells Labeled Potions for exact type/amount of coins; six choices, prices, levers

For each, Roll four d10 to determine four-digit price, Roll d4 for coin type: CP/SP/EP/PP (No Gold)

300 coins may be fed into machine per hour  

When correct amount entered, selection lights up, two rounds of loud buzzing indicates to Pull Lever, then vial drops to trough, 1:6 chance to break/spill unless cushioned/caught (DEX Check/Contest)

 

Unrelated Link https://www.nationalgeographic.com/animals/2020/08/rare-bee-mutations/



Wednesday, May 6, 2020

Magic Zihgir, +1 TH, -1 range penalty

"Zihgir is the Turkish word for the thumb ring used to draw the bow in the Ottoman Empire. Turkish thumb rings were made of wood, metal, ivory, bone, horn or leather. These rings signified that the person wearing them was a warrior. In time they became a symbol of prestige in Ottoman society, and some later examples have so much ornamentation on the surface from which the bowstring slides that they could not be used to shoot with. Surviving examples are often made of precious metals and richly decorated. Some are carved from precious stones"  wikipedia









Random Link o' the Day https://pbfcomics.com/

Monday, December 16, 2019

For every Mace of Disruption, there's a Blade of Corruption

Skeletonizes/Zombifies slain humanoids into 1HD Undead henchmen, may exhibit other properties
(d6) Athame, Parazonium, Falcata, Broadsword, Headsman's Axe, Scythe



Random Link o' the Day:  https://memory-alpha.fandom.com/wiki/Slaver_weapon