Thursday, May 31, 2012

Mongrel & The Wrath of the Ape King


Old School rotoscope style animation of a murder hobo with a 70's porn mustache raiding the lair of the Ape King, punching an albino lion into submission before dispatching it by throwing a sword through it's skull... that kinda thing.  Here it is!

"APE KING!"

Monday, May 21, 2012

Well, Are You?

 The very next NPC that the Party must track down or otherwise locate will have only one identifiable trait/feature (not sure what, but something commonly encountered), so it may take a while to find him.  His name will be 'Gellin.'

My hope is that the party will have to ask numerous strangers, "Are you Gellin?"   :)




Sunday, May 6, 2012

How about Ants that Explode?


 is the process by which an animal destroys itself 
via an internal rupturing or explosion of an organ

Wikipedia:
In at least nine Southeast Asian species of the Cylindricus complex, workers feature greatly enlarged mandibular glands that run the entire length of the ant's body. They can release their contents suicidally, rupturing the ant's body and spraying toxic substance from the head, which gives these species the common name "exploding ants."  The glue bursts out and entangles and immobilizes all nearby victims.  The soldiers of the neotropical termite family Serritermitidae, have a defense strategy which involves front gland autothysis, with the body rupturing between the head and abdomen. When outside the nest they try to run away from attackers, and only use autothysis when in the nest, to block tunnels up, preventing attackers entering.

1. ANT is to GIANT ANT as EXPLODING ANT is to EVERYBODY SAVE VS PARALYSIS
2. This would be a terrible Mutation for a PC to acquire...

Friday, May 4, 2012

Besmirched with Copious Gore


DUNGEONEER'S SURVIVAL TIPS

1. DON'T PANIC.  Sooner or later, that Character is gonna die.  Keep cool.

2. CARRY A TOWEL.  You will likely be Besmirched with Copious Gore within minutes of the first Random Encounter.  Cost 1-3 CP, Encumbrance 1 GP.  Those lacking towels suffer -2 on Reaction Dice (if they have not washed-up since last combat)


Magic Item: Towel of Absorption 
     Terrycloth gimcrack that completely wipes a character clean in one rnd, leaving no trace of dreck on either the person or the towel itself.  One in Ten have the additional property of Absorbing up to 20 lvls of Magical Spells cast at the user (10+1d10); the Towel will Absorb Mental Spells if wrapped around the head, or Absorb Physical Damage Spells if tied around the neck like a cape, all other types of Spells are covered by wrapping the Towel around the waist like a kilt.  Drawback: Encounters with sentient beings will likely involve the question, "Is that a towel... that you're wearing?"